Digital STEAM classes in Kenya

Introduction of digital tools at secondary schools in Kenya.

Impact and reach

This project improves Science, Technology, Engineering, Arts and Mathematics (STEAM) education on twelve secondary schools through the introduction of digital tools and 21st-century teaching methods to bridge the gap with the changing societal demands.

Kenya

Region

61.485

Budget

51.775

Covered

We can use your support!

Digital education

We support the teachers and staff with the introduction of digital education on twelve secondary schools in the Kiambo region. Each school receives tablets with digital content and we train teachers, staff and management in the use and deployment of the materials. We provide on-site training, coaching and support in the classroom. The result of this project is that students perform better in the STEAM subjects, acquire 21st-Century Skills (collaboration, communication, creativity and critical thinking), become computer literate, and learn how to apply their knowledge. This impacts their future opportunities and increases their chances in the current Kenyan society.

Visual impressions
from the project
execution!

You can support!

For the up-scaling of this and related projects we are looking for experts in different fields who are willing to contribute. If you are willing to engage yourself, don’t hesitate to contact us.

Vacancies for this project

Trainers

Co-develop training and on-site coaching materials and methods.

Project partners

 

Project updates

 

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